Basketball is played on a surface that becomes dangerous when wet, and the game is interrupted for that reason more often than for any other non-competitive cause.
Sweat is the operational problem
Players deposit moisture continuously, and hardwood loses grip sharply where it lands. A patch the size of a hand is enough to end a season.
Officials will stop play to have a spot dried, and players routinely point it out. That reporting is treated as an obligation rather than a complaint.
Wipers positioned at the baselines respond during dead balls, and their placement is fixed so that a wiper is never far from any part of the floor.
Pre-game preparation is a defined routine
The floor is cleaned before the game with equipment designed for the surface, since residue from the wrong product changes grip as much as moisture does.
Panel seams are checked, since a lifted edge in a modular floor is both a trip hazard and a sign of an installation problem.
Rims, nets, backboards and padding are inspected as part of the same pass, and any adjustment happens before officials arrive.
Officials sign off on the playing surface
The crew chief inspects the court and equipment before the game, and their approval is the formal handover from venue to competition.
Anything found at that point is fixed on the spot, which is why the inspection happens with enough time before tipoff to allow it.
During the game, the officials retain the authority to stop play for surface conditions, and venue staff act on their instruction.
Halftime is a full maintenance window
The floor is mopped completely at halftime rather than spot-treated, restoring a uniform surface for the second half.
That pass has to finish before halftime entertainment or shooting warmups begin, which compresses it into a few minutes.
Where a performance is scheduled on the floor, staging equipment adds its own residue and a second wipe is needed afterwards.
Why this became more visible
Increased pace and more players in the game have raised the moisture load on modern floors compared with earlier eras.
Awareness of the injury cost has also risen, and stopping for a wet spot now carries no stigma for a player who requests it.
The result is a game with more small interruptions than it once had, accepted because the alternative is a preventable injury on a surface everyone can see.

